Indie game developers always hope that the game they’re working will be the “next big thing”, and ‘Braid’ designer Johnathan Blow seems to have done just that.

It’s a platform game in which you manipulate time in various ways, going back and forth to correct mistakes and manipulate your environment to solve puzzles.

Braid is out now through XBox Live Arcade and will be out for the PC in the future.

Read more at MSNBC

Why “Future Steve”?

I write down a lot of notes about technology things I should go check out later. When you think about it, writing notes to yourself (which is pretty much what blogging is, at least for the majority of blogs) is really writing to a future version of you.

In my case, I’m writing them to Future Steve.