The Story Behind Braid
Aug.24, 2008 in
indie developers
Indie game developers always hope that the game they’re working will be the “next big thing”, and ‘Braid’ designer Johnathan Blow seems to have done just that.
It’s a platform game in which you manipulate time in various ways, going back and forth to correct mistakes and manipulate your environment to solve puzzles.
Braid is [...]
